SamyakComputer ClassesShakarpur

Course

Blender 3D

The whole 3D pipeline in one free package — model, sculpt, shade, animate, render — so you can keep practising at home the day the course ends.

  • Duration: 3 months
  • Classroom · Online live
  • Level: beginner to advanced

What you will be able to do

Who this course is for

Syllabus

6 modules · 3 months

  1. Module 1. Interface and modelling

    • Navigation, transforms and the shortcut-driven workflow
    • Mesh editing, loops and topology
    • Modifiers and non-destructive modelling
    • Modelling props from reference images
  2. Module 2. Sculpting and retopology

    • Dynamic topology and multiresolution
    • Sculpting brushes and form
    • Retopologising a sculpt into a usable mesh
    • Baking detail into normal maps
  3. Module 3. Shading and texturing

    • UV unwrapping and seam placement
    • The shader node editor and Principled BSDF
    • Procedural textures and mixing
    • Texture painting inside Blender
  4. Module 4. Lighting and rendering

    • Cycles and Eevee, and choosing between them
    • HDRI lighting and three-point setups
    • Samples, denoising and render time
    • Render passes and output settings
  5. Module 5. Animation

    • Keyframes, the graph editor and interpolation
    • Timing, easing and weight
    • Armatures, rigging and weight painting
    • Constraints, drivers and simple automation
  6. Module 6. Compositing and output

    • The compositor node editor
    • Colour grading and colour management
    • Video sequence editor for a final cut
    • Exporting for web, for print and for a reel

Tools and technologies you will use

Projects you will build

Where this course can take you

  • 3D Artist
  • 3D Modeller
  • Motion Graphics Artist
  • Freelance Visualiser
  • Content Creator

Duration, modes and fees

Duration
3 months
Delivery modes
Classroom · Online live
Fees
Share your details for the current fee
Fees vary by batch and delivery mode. Blender is free and open source — there is no software cost, at the centre or at home.

Placement assistance

Every student gets placement assistance — that is what 100% placement assistance means. It is support for all, not a job for all. We do not promise a specific salary, a specific number of interviews, or placement at any named company, and you should be wary of anyone who does.

What is included

  • A place in the monthly placement drive, held every third Saturday
  • The readiness programme every second Saturday — mock interviews and preparation
  • CV review against the specific roles you are targeting
  • Portfolio review, so your project work is presented the way a reviewer will read it
  • Access to the vacancy pool employers send directly to the Samyak network
  • Guidance on which roles realistically fit your background and which do not
  • A place in the next drive, with coaching, if you are not selected in this one

What is not included

  • Any guarantee of a job, an interview, or a particular salary
  • Placement at a named or partner company
  • Applying to jobs on your behalf
  • Support before you have completed the course and its project work
  • Visa, relocation or overseas placement assistance

Free matters more than it sounds

The single biggest predictor of whether somebody gets good at 3D is how much they practise, and the single biggest obstacle is not owning the software.

Blender removes that entirely. You leave the course and keep working the same evening, on your own machine, with the same tools. Over a year that difference is larger than any feature comparison between packages.

The whole pipeline in one place

Blender models, sculpts, shades, rigs, animates, renders, composites and edits video.

That is unusual, and for someone learning it is a genuine advantage — you see how the stages connect without exporting between four programs and losing something each time. Studios split these across specialised tools for good reasons, but understanding the whole pipeline first makes you better in any of them.

Nodes rather than sliders

Shading in Blender is node-based, and beginners tend to avoid it by adjusting the Principled BSDF until something looks acceptable.

That works for simple materials and stops working immediately after. Learning the node editor properly means you can build a material that does what you intend rather than what a slider approximates, and the same node thinking carries into compositing later.

Blender and Maya, honestly

Large Indian animation and VFX houses run Maya and Houdini, and their advertisements say so.

Blender is strong in advertising, product visualisation, indie games and freelance work, and it is growing. The practical route many students take is Blender first — because they can practise — then Maya in a few focused weeks, since the thinking transfers and only the interface is new.

Questions

Blender 3D — frequently asked questions

Is Blender good enough for professional work?

Yes, and increasingly so — it is used in advertising, product visualisation, indie games and a growing number of small studios. Large animation and VFX houses in India still run Maya and Houdini pipelines. If you want a studio job, learn Maya as well; if you want freelance or small-studio work, Blender alone is a viable basis.

Why learn Blender if studios use Maya?

Because it is free, which means you can practise every evening without a licence, and because the concepts transfer almost entirely. Many students learn Blender first for that reason and pick up Maya afterwards in a few weeks. The 3D thinking is the expensive part; the interface is not.

Cycles or Eevee?

Cycles traces light physically and is slower and more accurate. Eevee approximates in real time and is dramatically faster with visible limitations on reflections and refractions. For a still product render, Cycles. For an animated sequence on a deadline, Eevee is often the professional choice. The course teaches choosing between them rather than defaulting.

Do I need a powerful computer?

For the classroom sessions, machines are provided. For practising at home, Blender runs on modest hardware for modelling and Eevee work; Cycles rendering is where a weak machine becomes painful. The rendering module covers working within limited hardware, which is a real constraint for most students.

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